Sound + Image Lab Podcast
Sound + Image Lab dives head-first into the world of gaming with a series of episodes dedicated to the art of video game sound design. It’s not our first time covering gaming, but in these recent episodes we take an in-depth look — sitting down with senior audio director Rob Bridgett, learning about video game soundtracks from Eidos-Montréal, and hearing about gun sound design from the team at Gearbox Software.
Check out all of these episodes and stay tuned for future gaming episodes of the Sound + Image Lab podcast.
We did an immense amount of research. Every single team did, because we're really having to learn this entire historical time period. It really happened, it really existed. And while taking creative liberties where necessary, we still wanted to do the time period and the content justice.
Brad Meyer, Audio Director, "Ghost of Tsushima"
Leading with sound in video game development with Rob Bridgett
Our colleague Andy Vaughan talks with Senior Audio Director Rob Bridgett about their book Leading with Sound: Proactive Sound Practices in Video Game Development, where they share some of their fascinating insights and philosophy on crafting soundtracks for video games.
