ILLUSTRATIONS OF DOLBY LABS

Amos Goldbaum

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For Dolby®, Goldbaum went through the archives and selected three photos to illustrate. "The photos I was most drawn to were the ones of people interacting with the machines and consoles. They had a bunch of buttons, knobs, and levers. I liked that as a metaphor for creating any sort of art. A console's mechanics are analogous to using a pen or a brush," he says. From the source images, Goldbaum went to work just as he would with any other project: he first made a digital collage of the photographs that serve as his sketch. Then he proceeded to draw the piece by hand using pen and ink. The completed drawing was scanned into his computer and translated to a vector image that could be made larger or smaller and printed on a T-shirt or, in this case, as a vinyl decal for a wall for Dolby. "It is very technical, but still has a hand-drawn human quality to it.… I like the interaction between digital and handmade," Goldbaum says.

That contrast between the technological and the ethological is a theme that continues through the work. "My piece was an interpretation of how Dolby makes technologies that challenge and power human experience," he explains. "It's funny. We don't get to use [knobs and levers] anymore because of the advent of the touch screen. There used to be a much more tactile experience.… I wanted to shine light on that."